When it comes to the more complex ideas and experiences unique to games, we as gamers and as an industry haven’t yet gotten our lexicon to a point where it’s sophisticated enough to convey them. Hey, it’s not like we’ve had any practice; we’ve only in the past talked about what makes games special with each other, with people from “our world.” That we’re starting to notice our vocabulary is failing us is a good sign – it means that “other people” are ready to listen.
— Video Games, I’ve Let You Down